How would I "maintain" a Button.OnClick Event Handler that uses the PokeIn Comet control to send client calls?
I tried a timed loop for the Event Handler, but the Comet calls did not function nor did successive click calls.
protected void EnterButton_Click(object sender, EventArgs e)
if (sender == null && e == null)
//Event handler code here
//comet calls here
Ultimately I would like to send wake up messages after a timeout. As in, "I'm waiting."